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PROJECT · 2026

Product design for Mel Robbins' content and podcast platform

A product-led content platform experience designed and developed for large-scale audience discovery and action.

Role

Product Designer & Web Developer

Timeline

2026 · End-to-end delivery

Team

Solo

Stack

Figma, Information Architecture, Frontend Development, Conversion UX

Project hero for Product design for Mel Robbins' content and podcast platform

Mel Robbins' platform serves a massive global audience across podcast episodes, books, topics, and newsletter journeys. I designed and developed the product experience to keep discovery intuitive at scale while preserving clear conversion paths for subscribers and readers.

01 — CHALLENGE

Large content ecosystems can overwhelm users quickly

When a platform has deep content volume and multiple user intents, navigation and page hierarchy can become noisy. The challenge was to make high-priority actions obvious without reducing content depth.

02 — APPROACH

Design a clear discovery-to-action flow

I structured the experience around layered discovery:

The system is designed so users can move from broad exploration to specific next steps without friction.

03 — BUILD

Translate IA and UX intent directly into shipped UI

Handling both design and development enabled tight iteration between content structure and real UI behavior. I refined hierarchy, spacing, and interaction details in implementation to keep the final experience aligned with product intent.

04 — OUTCOME

A scalable content UX with stronger action clarity

Multi-surface

Podcast, books, newsletter integration

Topic-led

Discovery structure

Clear

Primary conversion pathways

Built

Design + development ownership

The resulting platform experience balances editorial depth with product clarity, helping users find what they need quickly and take meaningful next actions.